using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class ApplicationBase<T> : Singleton<T> where T : MonoBehaviour
{
    protected void RegisterController(string eventName, Type type)
    {
        MVC.RegisterController(eventName, type);
    }

    protected void SendEvent(string eventName,object args=null)
    {
        MVC.SendEvent(eventName,args);
    }
}